Latest News and Updates:
May 16th, 2016Dragons, the third Overwatch episode is out and I had the pleasure of working on the episode. I did the Texture, Lookdev, and xgen hair groom for Hanzo. This of course based off the Game Teams amazing original creation.
May 2nd, 2016Our Overwatch cinematic teaser released. Check it out on Youtube.
April 4th, 2016The second Overwatch episode is out. Another smaller contribution from me on this one, but the next one I'll have a much more prominant part in the making of the episode.
March 21st, 2016The first of the Overwatch episodes has been released! I had a small contribution to this one but I'm excited to show the team's work.
December 18th, 2015This was a fun piece to work on! I was the surfacing depratment lead for this commercial. The overwatch Franchise has been especially fun helping bring this new IP to the world.
November 6th, 2015The Legion cinematic was especially enjoyable to work on since I got to texture, lookdev, and hair groom fan favorite Sylvanas Windrunner for her cinematic debut. I also textured and lookdeved the horde ship she rides into battle.
September 13th, 2015Here is the Starcraft Legacy of the Void Cinematic I worked on at Blizzard Entertainment. I was in charge of texturing and lookdev for the zealots and the initial protoss skin development under the art direction of Jonathan Berube.
June 1st, 2015The Overwatch Cinematic was a fun experience working on a new IP for Blizzard Entertainment as a texture and lookdev artist.
May 1st, 2015The Warlords of Draenor Cinematic was my first project at Blizzard Entertainment as a texture and lookdev artist.
June 8th, 2014I saw an image of this style at the store and thought I'd attempt my own version using a similar color palette but as a triptych. Painted exclusively with a palette knife and no brushes.
Here is a work in progress image before adding the satin finish.
Copyright © 2016 Nathan Boyd